Yongtao Ge
I am a Researcher at Shanda AI Research Institute, working on world models and game agents. Previously, I was a Research Scientist at SpreeAI, working with Dr. Minh Vo. I obtained my Ph.D. in Computer Science from the University of Adelaide, advised by Prof. Chunhua Shen, and my Master’s degree from Southeast University.
My current research focuses on world models, game agents, and dynamic 4D reconstruction. Previously, I worked on 3D human reconstruction and 2D perception.
News
Oct 2025 HumanWild is accepted by TPAMI. An updated demo is available on Huggingface.
Jun 2025 POMATO is accepted by ICCV 2025, with pointmap representation for dynamic 3D reconstruction.
Mar 2025 GVM, a generative video matting framework, has been accepted by SIGGRAPH 2025. 🎉
Jan 2025 GenPercept is accepted by ICLR 2025. 🎉
Jun 2024 Release GeoBench, a monocular geometry benchmark for analyzing SOTA monocular geometry estimation models. 🎉
Mar 2024 Release HumanWild, feel free to try our Huggingface Demo. 🎉
Jul 2023 Zolly is accepted by ICCV 2023, selected as oral (top 1.8%).
Mar 2023 Release HumanWild, focusing on perspective-distorted 3D human pose and shape estimation.
Nov 2022 Point-Teaching is accepted by AAAI 2023.
Jul 2022 Poseur is accepted by ECCV 2022.